Crowdsourcing lung nodule detection tasks via gamification
In this project I focused on making a interactable game, where we can gather data from. This data can then be used to train algorithms with.
A project was already done in this area, but this time the client wanted a focus on the adaptivity of the system. So making the system work for other diseases instead of only cancer detection for example.
This project was hard to work with, as the project was stuck between a research and a design project. But the end result shows a interactive app, where users can tag nodules and spot artifacts.